@chalas936

Hey!
The result is quite impressive. Besides, seems like you are doing it using C++.
Do you plan to make a tuto for this generator? Or maybe to share your code?
I'm trying to procedurally generate a spaceship and i'm experiencing lags, even with instanced static mesh. Thus, I'm really curious to see how you did this awesome generator!
Thank you for the video!
(Sorry for the probably bad english)