Like an official version of putting tracks around a hidden block.
I guess this proves that the developers did, in fact, have their own visualization system when making levels. I wouldn’t have been surprised if they had designs laid out on paper and just a console program to update the level data according to it. In hindsight, that sounds like hell!
That’s actually really interesting! Quite a glimpse into the minds of Nintendo level designers.
Wonder is full of surprises... and strange stuff😅 Edit: thx for those likes❤️
That gameplay loop is incredible
Lol, it's kinda like how programmers use comments to make their code more understandable.
Love your videos, and interesting fact!
so like red lines in digital animation
also similar to Kaizo tells as seen in SMM2
Dev lines in mario maker would be so cool.
This is so freaking interesting to look through
Nice loop
The lines remind me of planes, since using layers you can use lines that will not appear in the final plane that serve as marks or aids
He made the hi word
COOL👍
doesn't this make the final size of the level bigger and unoptimazed?
Now what if I placed objects on said unused rails
Kinda weird they didnt make like a similar object only used for notes that deleted at the end of development
I have to download this programm!!! That's mario maker but cool.
@Bupboy