@Bupboy

This kind of stuff is what makes game development so interesting to me

@papyrussemi2848

Like an official version of putting tracks around a hidden block.

@MatthewDawson-ym4gp

I guess this proves that the developers did, in fact, have their own visualization system when making levels. I wouldn’t have been surprised if they had designs laid out on paper and just a console program to update the level data according to it. In hindsight, that sounds like hell!

@jakko_

That’s actually really interesting! Quite a glimpse into the minds of Nintendo level designers.

@Kooplay-b3f

Wonder is full of surprises... and strange stuff😅



Edit: thx for those likes❤️

@tecnicoyt

That gameplay loop is incredible

@supermariohack3218

Lol, it's kinda like how programmers use comments to make their code more understandable.

@joeltaylor2399

Love your videos, and interesting fact!

@SunChipsHarvestCheddar

so like red lines in digital animation

@AndGoatz04

also similar to Kaizo tells as seen in SMM2

@Byte_Chaser

Dev lines in mario maker would be so cool.

@zeldacrafter4578

This is so freaking interesting to look through

@gabrielmbx9253

The lines remind me of planes, since using layers you can use lines that will not appear in the final plane that serve as marks or aids

@pinkrayn84

He made the hi word

@SuperSonic64-64

COOL👍

@manfredi19

doesn't this make the final size of the level bigger and unoptimazed?

@amejade

Now what if I placed objects on said unused rails

@ShapeshiftingPotato

Kinda weird they didnt make like a similar object only used for notes that deleted at the end of development

@Jonnas36

I have to download this programm!!! That's mario maker but cool.