@Riflyre

The "noob" just consisted of building the rig

@TheShayboosofficial

I wouldn't recomend using that for actual production. It's using a feedback loop and it's very glitchy and unpredictable and every time you move the timeline it will give a different result.

@coolJeff8797

Noob: Tries too hard
Pro: just takes time
legend: “copy & paste”

@orcavia9123

Use Bendy Bones it's more intended way for rigging such as tail.
No need to setup constraints

@justachipofftheiceberg6313

Noob? He did that fast as hell and knew cool tricks and key binds. You should see me use blender 😭

@jacket6139

This makes me appreciate video games so much more

@Pixiie-Gamer33

My greatest respects to those who do this work! 👌🏻

@EngMohammedAlmalki

All of them are doing hard work , but the difference is that the video below changes.

@VillagerCometh

Rigging should not be noob. That’s pretty advanced

@davidvoid3659

Would have killed to add a smile to Mr. Incredible's face when he wagged the tail

@the_Ikar

I like how the "pro" way has prepared model, so it starts mid job, and still does the thing longer, requiring more interaces,more options and generally seems wors

@computingsupportllc1889

Oh no, I have PTSD from doing 3D animation because it’s long and tedious work.  Props to all animators out there.

@TrippyTigre

It's amazing how many complex tools are in the program. The issue is discovering them, their uses, and remembering all 9000 tools in your pocket 😵‍💫

@Texas-h3w

Good rig - good animation
Bad rig - evil animator

@grampsx

so in other words the noob is actually the pro if you want a defined and refined result

@DisgustingJustinAD

For a moment you had me thinking the noob was a pro XD

@CubigameSHORTS

I have a strong feeling that I will become a Pro artist after 4 years of practice 💀

@frustratedsquirrel

A pro artist wouldn't do this. Doing this results in bones that won't immediately reset their position when you do 'reset all' in order to return to your rest pose, it's also very expensive on computation. Ironically this is more of a newbie thing, since it's a quick and dirty way to achieve secondary motion.

@no1ascord

Спасибо нашему автору за помощь в моделировании и анимации❤