@Getlucky12

Thank you so much for playing my mod, I hope you enjoyed it.

Also for 25:20, the blocks are supposed to go away once Captain Toad reaches the end, but I forgot that big shells could break those blocks too, whoops.

@TrainWreckYT

This is what break time levels should be, a fun little showcase of a mechanic too janky or short for a full level and with a bit of actual challenge in some. I was a bit disappointed with most of the base game's break times because they were too short and easy (i dont think you could even get hit in most of them) but these are great. (Except the shell jump one thats a bit cheap)

@PixelShiftss

12:19 the comedy in these live recordings for the mod showcases have been amazing 😂

@mzmizz8226

The concept of making small levels around a very certain mechanic should be used in more mods

@wantedbird55srandomchannel28

I feel like the boo level's concept could work as a full level in a haunted house, if making furniture binded to some kind of custom boo that follows a set path like a boo buddy ring, they could even become more opaque as the player gets closer, if that's possible.

@ARandomUser12

"I imagine the cutscene isn't edited..."
*3 seconds later*
"Oh uh.. Nevermind..."

@MemeMonkey_Games

I prefer the title "Oops! All Gimmicks That Are Super Cool and Creative!"

@BookwormKevin

at 9:22 the top shows you what blocks are at the bottom

@ForrenDruidWolfMage

The parachute hat badge gimmick in the mod reminds me of those levels in Rayman Origins/Legends that allows the characters to fly upwards when gliding

@thatcloveplant

i really like the creative uses for objects and stuff in this mod, it's so cool!

@Voxelroguery

that level with one shell jump HAS to be an Alpharad reference, cause when an event had him make levels in a SMM2 Super World for a competition, the first level was "one singular shell jump"

@teamawesomeness7137

and for some reason, wonder token tunes remix forces you to play as peach.

@GlowstickLamps

Absolutely fantastic work from both of you!

@5434345

Imagine, if you had to do another shell jump for Royal Seed. Fits very well for final level.

@dchen73

Instead of using background layers like in Size Matters, you can also use the Bowser Jr 1 size change Wonder effect that changes the size of the camera and the entire level.

@cheeseboy2251

Jumpscare warning at 5:04

@dg-vc8fz

Awesome video!!! please keep doing these Mario wonder mod full playthroughs!!!

@Silvermelon765

Hear me out.
Rimea should make a level thats just a series of minigames.
Its just many breaktimes put into one sequencial level

@spevan4496

WARNING: JUMPSCARE AT 5:08

@ProbLiable

with how easy it seems to mod and change stuff in this game I wouldn't be surprised if it was planned at one point to be one of the MM2 bonus styles