@Gambit-YT

To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/Gambit  . You’ll also get 20% off an annual premium subscription.

@deloptin545

"give up on game dev" how about i give up watching this video. then i can game dev forever 🎉

@androidleeno7172

Additional tip!

You don't get the things that you dream of, but you always get the things that you worked for

@Nodsaibot

tip #1 should be DO NOT QUIT YOUR JOB to create your "dream" game (especially if you have no team, funds or experience)

@SaltyOK

Thumbnail filled me with hope

@wsmoney

the best tip is the first one.

when i was a kid, i always said, ill start game dev when i get a programming carreer, im studying programming and it cant get more boring than it already is, studying programming wont help you so much to make videogames, its a whole different universe

@PardnerFresco

Tip 21: Make an MMO as your first game

@gendalfgray7889

1) Start game development now
2) Scope low and lower than that, it takes too long
3) Quitting a game is OK if you scoped game too large
4) Actually finish something
5) Stop copying tutorials, quit tutorial hell
6) Cycle through workflow, if tired of one thing do other thing
7) Make a gamedesign document
8) "This but that" rule, if you can't make idea take something that was done and change it a little
9) Make marketing a priority
10) If you in up for money give up now, there is no quick money in gamedev
11) Game engine doesn't matter. 
   If you making simple game, but if you want something technical look for UE, you can modify it's code freely, join comunities for help.
12) Make your game feel good first
13) don't take criticism personally
14) failure is a good thing, thats how you learn
15) save and document everything you make
16) execution more important than idea
17) you have to be licky but luck is not everything
18) stick to a style
19) prototype your game
20) find balance between robust and duct tape

Some of tips can be joined together

@yarik_superpro

2:20 bro is programming in enchantment table language 💀

@danielhayward6652

So used to tip videos being hidden tools and features.  This is just straight moments of wisdom from years of working.  Tip 6 is my favorite as I often take a break from the more complicated code to go setup some UI or art as my break, rather than playing a game for 30 minutes or something.

@ms.awesome

I also quit the GMTK game jam this year! Was so excited for it and it felt bad just quitting but it was the right decision! Makes me feel a bit better hearing someone else in the exact same spot !

@Fighka303

make massive game, got it

@Soyyocan

this video honestly helped me so much, especially with tip no. 2, 13 and 16. im a lead dev of a team and i feel like we’ve been stuck at one part of our game developing career for over a year now because i never actually understood the difference between making a story and an actual game. I also kinda forgot to make a strong foundation for the team before we started our project. thanks much 🎉

@Big_Brainn

2:13 why are you coding in minecraft enchanting table

@NowAidan

tip #0 dont mindlessly scroll round youtube for tips on how to improve or make a game, just go do it!!!

@soulshinobi

2:34 a video on making a game design document would be super helpful!

@elithelegobrick

0:28 What the actual...
Im thinking "oh, I should start now then" 
Proceeds to show the game I have in my mind, in the bg
Naahhh Im starting now lmaoo

@Teryte

Just a quick tip with marketing- try to think about why someone should play your game, like does it have something unique that people want, does it combine genres im a new way, or is it just REALLY good

@toastedfork658

2:18 i'm sorry was that wingdings????????

@asteroidchan

Another tip. From time to time open the old projects you made years ago, great confidence boost as you notice how you could have done things better now that you have more knowledge and experience.