Please keep doing this long videos. I missed the old format of playing a game with long episodes. This helps me get through the day. They’re also edited! Great work man!
Lol Jack's commentary during a game He's played a million times, like watching a movie with a friend who's "trying not to spoil it for you".
It's so cool to me that the WAU is shown as a sort of "bad guy" because it's keeping as many people alive as it can, against their will, and the people kept saying that it can't be up to a machine to define what it means to still be alive. But the flip side of that is that the humans themselves are also planning to change what it means to be alive by transferring themselves onto the ARK. The only difference is that one puts the focus on the body and the other puts it on the mind and yet one is shown as dark and twisted while the other is the hope for humanity. That is some fantastic existential writing.
ahhhhhh really too bad about the animated movie falling through, that would have been suuuch an incredible way of adapting SOMA's story, but it's still cool that it was a possibility at all at some point
This game touches one of my biggest irrational fear Being an immortal and having to be lonely for all of eternity, I don't want to be alone it's a feeling I hate
Jack: “I’m not gonna spoil it” Also jack in his head: “But I will heavily foreshadow”
I like the little detail in the Abyss elevator where you have to input the amount of passengers. It makes you hesitate for a second, like "Wait, there's Simon and Catherine" - but she's just a chip. This is easily one of the best games I've ever played. Simply incredible storytelling and atmosphere - and the audio design is some of the best in the business.
30:43 my brother works with Hvac and surprisingly vents in facilities can be pretty massive! My brother has shown us footage of him hangin out in vents while working and he's about 6ft tall so big enough for a grown man to hangout in decently comfortable. He's also told us that he's worked with some ventilation that would be big enough for a car to fit in! He does a lot of work for Universal Studios and stuff so I'm assuming the massive vents would be for the amusement parks and stuff.
The fact that Katherine is surprised that Simon is still confused about himself staying behind while a copy goes forward, even though he's already been copied twice (and once he did himself) feels almost like we're the ones being questioned, because we too expect a happy ending for our character, the character that we've been playing as, even though the game has basically been trying to tell us the entire time that our character can't possibly be the one to make it onto the ARK. When we play games, we expect closure, the entire time we play the game we are trying to get to our happy ending, so the sudden realization that our character truly is going to be left behind in the abyss comes as a big ol gut punch. Even makes us feel a bit stupid, because it's been obvious the entire game that there is no other way for it to end for Simon, yet we still perceive it as a twist. Such an impactful ending, a truly brilliant game
This game is peak 'ponder-horror'. Makes you delve pretty deeply into the game's themes, and human consciousness. Great to experience this game again!
As someone who is tired of the way short form content makes my brain feel (reels, tiktok style content) seeing some long form videos is so refreshing
10:55 The story mode for this game doesn't remove the scary stuff, it just can't hurt you. Since it ignores you, you can walk up to the monsters and fully appreciate their design! It's pretty cool :)
The fact that this game doesn’t give you any hints and just expects you to figure it out really helps with immersion into the environment. I just played it for the first time earlier this year and the only regret I had was all the years I’d spent not playing it and talking it up. So great through and through.
I think one of my favourite kind of subtle hints that Simon isn't exactly human is his lack of reactions to things that should hurt him but he can't see them/doesn't realize should hurt him. Like when he first enters the thermal plant, by all means that metal and even air should be scalding but he only reacts with pain when you walk through the visible steam. He only feels pain when he thinks he should. Or maybe the devs just didn't think about it. Not everything has to be that deep I guess but still it's cool I think.
2:55:22 IDK if anyone noticed but theres blood next to the scanner indicating the people that ended it the moment after they did the scan. I love that attention to detail
This is a perfect example of what's wrong with most people's ideas of a robot. "Do this". The robot just knows what you told it to do. It doesn't have a moral compass, I doesn't have the ability to understand morality and humanity. If I program a robot to take care of me and keep me alive, how far will it go? Will it kill people who try to harm me? Will it refuse to let me die, even if I'm in horrible pain? This game needs a lot more credit, it basically is a giant thesis on "why humanity shouldn't advance technology too far" disguised as a video game. And the way Jack gets so thoughtful and philosophical and deep at certain times is just amazing. When a game keeps your attention, makes you wanna come back and play it over and over, and gets you to thinking and considering important topics? It's hit the jackpot
I love this game. How it tells you right at the start, when our protagonist learns that he's merely a copy, that there is, in fact, no coin toss. It's all false hope. And then the game pretends the start never happened and slaps you straight in the face with that exact fact right at the end. First, when our hero learns that he "lost" an imaginary coin toss and damns himself to eternal solitude in a fit of rage - and then the epilogue, when his copy onboard thinks he "won" the imaginary coin toss. Soma is a game that left its mark and is always on my mind whenever a sci-fi series comes along with a "clone" plot line etc. It's amazingly well written.
53:49 Seán: "Bingo!" Me: "Bingo bang-" Seán: "Bingo bango!" Got a good chuckle and a smile out of that.
I think I'm in a unique position. I've never played the game, didn't know it existed until this upload. I sat down, to watch one of Jack's awesome longform videos, and watched the whole thing in one go... by pure accident. I put my phone down and you had my entire attention. It gave me the same feeling as watching the Matrix for the first time as a kid. That questioning of "what is real?" And what is human? Superb. Thank you Sean.
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