@Skenjin

Now that  know this is a soulslike, wish I could have made it for the stream for a shot at that raffle. This looks good.

@PressContinue

Well, this game can knock me over with a feather...

@renhardhalim

Wow the skill tree is way more in-depht then i thought. The fact that we can use all enemy skills/arts make the playstyle become more unique. Also the weapons kinda remind me of bloodborne trick weapon. Can't wait for this one.

@amberfields6751

Yay another video

@HavocHounds1988

It appears the second phase footage for the boss video is a different attempt because the spells and weapons are different than the first phase showed. So that could partly explain why the arm icon in the UI is slightly different.

@HavocHounds1988

I don't believe the white dot means lock-on. It seems like it means you can interact with something or someone. You see it show up on ladders, doors and other objects as well as NPCs. 
Also the big fire thing we saw her swing shortly afer equiping the one handed sword seems like it could be from a remembrance or something like that. It looked like the weapon the Monk like boss was using, just made of fire.

@Bookworm159

1:01:40 Maybe there are more details further into the video, but my guess is that at least part of the rewind time thing would be explaining how your character doesn't stay dead when you die. But I guess we'll see.

@cinerir8203

ooof...they seem to make the same mistake as some other games...not giving information. The description of the pendant says "at a certain threshold". WHAT threshold? Tell us the numbers! It can't be that hard.

@noraairobas7804

I’m getting it all these souls likes have not interested me like this one

@greillion2388

42:01 One of these days, a game will add throwable combustible lemons just for you.

@joehemmann1156

I feel like the animations are TOO smooth. There doesn't seem to be any crunchiness to landing a hit and even running looks almost like you're floating even though you kick up dust behind you.

Edit: Someone in the video (that Lemon read) said the hits look weighty, so I watched a little closer. And I would agree... sometimes. Seems like stabs with the spear have a chunky feeling, but then the spinning attack just flows through the enemy like it's water, little inconsistent.

@zeeka29may

Enemies AI need some tweak

@OSP-_sPADE

The surge when ?

@MasterfulZexion

Sorry I missed your stream but I have a challenge run for you. dark souls 2 ladle run.

@jpedrogrp

The hits on the monsters could have a little more impact. Or else looks like we arent doing much

@anthonyacosta4026

Hear me out but pre order only run you can only use whats the pre order give you.

@prpunk187

Wu tang fallen feathers cool cool lol

@restlesshollow8393

I hope it's better than Wu Long Fallen Dynasty

@TyTy-g5y2q

Na I have school